Grist, the Hunger Tide is a powerful way to clean up singular large creatures, such as Murktide Regent, Primeval Titan, Deaths Shadow, and Omnath, Locus of Creation all while leaving a planeswalker behind
At a 6/5 trample for 5 mana, the game is automatically about Ojer Kaslem and how to stop it
Sunset Saboteur feels like it has the potential to be a defining card that is simultaneously worth building around and can fit in a wide range of decks
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Its also one of the few ways to safely get rid of your own lands in case you are actually helping your opponents color fix without destroying all lands on the battlefield
Of course, until power creep gives us something better